40th edition of Casual Connect | Casual Connect Asia 2017 First insights

Casual Connect Asia 2017 will be held in Singapore on May 16–18 by Casual Games Association, an international trade organization for the video games industry. Over 1,200 professionals from all parts of the gaming industry, including 150 high-level speakers will gather at Hard Rock Hotel, 8 Sentosa Gateway, Sentosa Island, Singapore. Additionally 100 of the best and brightest indie developer teams will showcase their newest projects at the Indie Prize Showcase as part of the conference.

“We are thrilled to be back in Singapore again and hosting the anniversary edition of Casual Connect in Singapore,” says Jessica Tams, Managing Director of Casual Games Association. “Attendees can network with game industry professionals and talented independent developers from all over the globe.”

Founded in 2012, Casual Connect Asia is a convenient entry into Southeast Asia and makes access to regional developers a breeze. Casual Connect brings together the most talented and knowledgeable experts from leading companies in the gaming field such as Ubisoft, Kamagames, MyTona, Gravity, mixi, Inc. (XFLAG), Rovio Entertainment, Hipster Whale, Huuuge Games, The Walt Disney Company, Nickelodeon Asia, Google Play, Color Switch, Bushiroad, Most Played Games and YouTube.

This year Casual Connect will offer seven different tracks in three lecture halls with 150 speakers. Among others, featured speakers include: Chris Early, VP of Digital Publishing of Ubisoft; Matt Hall, Co-Founder of Hipster Whale; Yoshinori Kitamura, Chief Operating Officer of Gravity Co., LTD.; John B. Lin, Managing Director of PlayStudios Asia; Derrick Alain Mapagu, Founder & CEO of Most Played Games; Langer Lee, Strategy Director, Global Business Division, mixi, Inc. (XFLAG); Eric Tan, Founder & CEO, Fifth Journey.

Industry Insights
In Industry Insights, learn the inner workings and new trends of the games industry from those who know it best. Create more potent strategies with region-specific as well as global insights.

Surpass your limitations with a little help from new and established companies who are expanding – and understand the ins and outs of funding and distribution – in Growth.

Design & Development
Creating games is an art – one of the most technically demanding fields of art in existence. Join us in Design & Development as we replay some of the best collisions between creativity and code.

Market Navigation
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Kids & Family
Developing games for all ages can be immensely rewarding but fraught with risk. Kids & Family will share lessons on how to successfully market and operate kids games without betraying parents’ trust or running afoul of data privacy laws.

Social Gaming
Immerse yourself in the thriving nexus of video games and social entertainment. Absorb established strategies and glimpse what will roll up next.

Global & Emerging
Markets Games have a unique power to connect with people across borders. Take inspiration from some of gaming’s best guides when it comes to finding footholds in new markets.

The Indie Prize Showcase receives more than 1,000 game applications during the year. Developers from 52 countries have already submitted their games for the international Indie Prize scholarship in Singapore.
42 judges will select the best 100 games that will be invited to Casual Connect to showcase the games at Indie Prize alongside with the world’s best indie developers. Further information on the Indie Prize Showcase can be found at http://www.indieprize.org. The full list of participants will be announced on April 16, one month before the conference.
Besides the Indie Prize showcase area with independent developers, Casual Connect offers a Premium Dev Showcase for established developers.
More Information at http://asia.casualconnect.org/developers.html

Along with access to networking parties and educational lectures, Casual Connect attendees get access to the Pitch & Match meeting system. This system will allow attendees to make their own connections at Casual Connect. Indie developers are able to pitch to publishers about their games, publishers can connect to promising studios, and tools and services companies will be able to find interested clients. http://casualconnect.org/emails/FAQ.html

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