Casual Connect Europe 2017 in Berlin: First insights

Casual Connect Europe 2017 will be held in Berlin, Germany, on February 7–9 by Casual Games Association, an international trade organization for the videogames industry. Over 2000 professionals from all parts of the gaming industry, including 170 high-class speakers will gather at the new location, the Station Berlin. Additionally over 120 developer teams will showcase their newest projects at the Indie Prize Showcase as part of the conference.

“We are thrilled to be back in Germany again and hosting Casual Connect in Berlin this year,” says Jessica Tams, Managing Director of Casual Games Association. “Attendees can look forward to a packed schedule with speakers from all over the world as well as discovering the talent Europe has to offer.”

Casual Connect is a professional conference created to support the mass-market game community by gathering top developers, publishers, distributors and others involved in related industries for networking opportunities and useful lectures created by a board of industry members. Catch a look at the latest speakers at http://europe.casualconnect.org/content.html.

This year Casual Connect will offer nine different tracks in four lecture halls with 170 speakers. Among others, featured speakers include: Andrew Sheppard, CEO, Gree International Entertainment; Hilmar Veigar Pétursson, CEO, CCP; Petri Ikonen, Creative Director, Electronic Arts; Baris Ozistek, CEO, Netmarble EMEA; Tommy Palm, CEO, Resolution Games; Stephen Jarrett, VP of Game Design, King; Clark Stacey, Co-Founder & CEO, Wildworks; Wilhelm Taht, Executive Vice President, Games, Rovio Entertainment; Ryan Chaply, Esports Program Manager, Twitch; Barbara Medvedieva, Product Owner, Murka; and Michael Fuller, VP Global Digital Business Development, Hasbro.

Industry Insights
In Industry Insights, attendees will learn the inner workings and new trends of the games industry from those who know it best. Among other topics, the creation of potent strategies with region specifics as well as global insights will be discussed.

Market Navigation
Conference attendees can gear up for new adventures in gaming with data from regional and worldwide problem-solvers, discover new routes to success and meet new partners who will help them get there with Market Navigation.

Next Gen:VR & AR
Mobile gaming set off explosive growth in the industry – and tech giants are betting on VR to reach even further. In Next- Gen: VR & AR, the audience will learn what next-gen game makers are doing to build critical mass for gaming’s next boom – and the investors who are interested in them.

Esports & Casino Track
In Esports & Casino, discover social casino insights from rising stars and explore the esports landscape with industry experts. Finally, see how skill-based games and esports are colliding with the casino industry from those who are bringing the two together.

Kids & Family
Developing games for all ages can be immensely rewarding but fraught with risk. Kids & Family will share lessons on how to successfully market and operate kids games without betraying parents’ trust or running afoul of data privacy laws.

Growth
Learn how to surpass limitations with a little help from new and established companies who are expanding – and understand the ins and outs of distribution, monetization, UA, and more – in Growth.

Data & Analytics
In Data & Analytics, industry experts will talk about methods used to gather and analyze data in order to gain a deeper understanding of player behavior, predict outcomes, drive customer engagement, increase revenue and optimize the gaming experience.

Design & Development
Making games is an art – one of the most technically demanding fields of art in existence. Design & Development will share insights on some of the best collisions between creativity and code.

Funding
The Funding track offers insights in how to team up with the right partners to successfully grow a development studio.

Showcases
The Indie Prize Showcase receives more than 1,000 game applications during the year. Developers from more than 50 countries have already submitted their games for the international Indie Prize scholarship and the organizers expect even more. Thirty judges will select the best 120 games that will be invited to Casual Connect to showcase the games at Indie Prize alongside with the world’s best indie developers. Further information on the Indie Prize Showcase can be found at http://www.indieprize.org. The full list of participants will be announced on Jan 9th, one month before the conference.

Besides Indie Prize showcase area with independent developers Casual Connect offers a Premium Dev Showcase for established developers. More Information at http://europe.casualconnect.org/developers.html.

Networking
Along with access to networking parties and educational lectures, Casual Connect attendees get access to the Pitch & Match meeting system. This system will allow attendees to make their own connections at Casual Connect. Indie developers are able to pitch to publishers about their games, publishers can connect to promising studios, and tools and services companies will be able to find interested clients. http://casualconnect.org/emails/FAQ.html.

And last – but not least: Parties
The ultimate combination of networking and fun: Casual Connect will offer three parties: The Badge Pick-Up Party and two official Casual Connect parties at the end of the first two conference days supported by official sponsors. These parties are free and only available to conference attendees. Featured Companies of Casual Connect Europe 2017 are Gree International Entertainment, CCP, Electronic Arts, Netmarble EMEA, Resolution Games, King, Wildworks, Rovio Entertainment, Twitch, Hasbro, Murka, FYBER, appodeal and MPARTICLE.

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