The launch of Outlast 2 has been a tremendous success for Red Barrels – recouping development costs in just the first week – but the developers also learned something while going through countless streams, let’s plays, and reviews; perhaps they were a little too sadistic.
Today’s PC patch, coming soon to consoles, introduces some minor adjustments to the difficulty in key spots. On Normal difficulty this will offer players a more appropriately balanced experience (ie scary as $#&!) while still maintaining higher levels of challenge on Hard and Nightmare difficulties.
A full list of changes and bug fixes present in the patch is available here.