Nexon and NAT Games today announced more details about HIT (Heroes of Incredible Tales) – its phenomenally successful Korean action RPG, which already boasts in excess of five million downloads since launching in Korea in November 2015. HIT is the first mobile game from Yong-Hyun Park, the mastermind behind hugely successful MMORPGs Lineage II and TERA, and features intuitively addictive gameplay set across a diverse and beautifully rendered levels taking full advantage of the Unreal 4-powered graphics engine. IOS and Android players are in for a rare treat when the game launches across Europe later this summer.
HIT pre-registrations are now open. A shield-shattering 90,000 users have already signed up, guaranteeing themselves access to unique in-game rewards. Even more rewards can be gained by all players reaching the next level of preregistrations at: https://hitmobile.nexon.com/en or https://goo.gl/k0noJY
Besides an engrossing storyline, HIT is also jam-packed with game modes:
Adventure Mode – Become a hero as you journey through incredible tales, earning both EXP and rewards along your way. Become a knight and set out across 200 stages to defend Intera. Depending on the region, multiple stages exist, and on the last stage of each region, a different and menacing boss monster will appear. The only way to proceed with the story is to defeat the evil boss.
Tower of Trial – Test your mettle in a special challenge stage which consists of 50 floors. Each floor unlocks as your level increases, and powerful rewards corresponding to your level will be rewarded upon completion.
Daily Dungeon – Every day, conquer dungeons with your friend’s character in tow as a mercenary and ally. This mode includes six stages where, on the hardest stage, players will be able to acquire great rewards.
Real-Time Game Modes – HIT is true to its MMORPG roots, offering players an abundance of real-time content. In the Arena, you can challenge other similarly-equipped players to PvP combat, and the victorious hero is rewarded with points. A ladder system will be also be put in place to enhance the competitive spirit. PvP arenas can host up to six players for a free-for-all battle royale. In this mode, points can be earned depending on the number of kills and damage dealt to others. Raid challenges a band of five cooperative players to engage four distinct types of boss monsters. Guild War pits two guilds against each other with each side having a player and three allied guild members as one party.